> For the complete documentation index, see [llms.txt](https://boomberparty.gitbook.io/boomberparty-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://boomberparty.gitbook.io/boomberparty-whitepaper/master.md).

# Overview

![](/files/ylHL96kpRIlyOn9LsZe2)

Boomber Party (the “**Game**” or “**Boomber Party**”) is inspired by the classic arcade game and combined with RPG-elements to bring out a fresh, modern and satisfying multiplayer online battle arena (MOBA) experience like no other on the non-fungible token (NFT) game market.

The Game was made with the Unity Engine, combining with the Blockchain technology to create in-game “**Characters**” and “**Equipment**”. Players can Play-to-Earn, and get a stable income while enjoying the great contents that the Game has to offer.

Players can collect and upgrade their Characters / Equipment to increase their “**Power**” / “**Skills**”, and battle against each other to earn handsome rewards. To earn for playing, Players can:

* Battle in the PvE Mode to collect “**Feathers**” and use Feathers to earn the chance to aquire various NFT assets and the valuable BOOM Tokens.
* Compete with other Players in the PvP Mode to climb the leaderboard. Players at high ranks would be rewarded BOOM Tokens at the end of the “**Season**”.
* Collect “**Rewards**” in every PvP match and sell them on the “**Marketplace**”.

Boomber Party is available on both PC and Mobile ( Android/iOS ), making the Game as accessible as it can be.
